Audio visualization
Remotion has APIs for visualizing audio, for example for creating audiograms or music visualizers.
The @remotion/media-utils
package provides helper functions for reading and processing audio. Using the getAudioData()
API you can read audio, and using the useAudioData()
helper hook you can load this audio data directly into your component.
Bar visualization
Using the visualizeAudio()
API, you can get an audio spectrum for the current frame.
Bar visualizations are ideal for visualizing music.
tsx
import {useAudioData ,visualizeAudio } from '@remotion/media-utils';import {Audio ,staticFile ,useCurrentFrame ,useVideoConfig } from 'remotion';constmusic =staticFile ('music.mp3');export constMyComponent :React .FC = () => {constframe =useCurrentFrame ();const {width ,height ,fps } =useVideoConfig ();constaudioData =useAudioData (music );if (!audioData ) {return null;}constvisualization =visualizeAudio ({fps ,frame ,audioData ,numberOfSamples : 16,}); // [0.22, 0.1, 0.01, 0.01, 0.01, 0.02, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]// Render a bar chart for each frequency, the higher the amplitude,// the longer the barreturn (<div ><Audio src ={music } />{visualization .map ((v ) => {return <div style ={{width : 1000 *v ,height : 15,backgroundColor : 'blue'}} />;})}</div >);};
Waveform visualization
See an example for a waveform visualizations using visualizeAudioWaveform()
here.
Working with large files
useAudioData()
loads the entire audio file into memory.
This is fine for small files, but for large files, it can be slow and consume a lot of memory.
Use useWindowedAudioData()
to only load a portion of the audio around the current frame.
The tradeoff is that this API only works with .wav
files.