Controlling Pitch
warning
Pitch correction is currently only applied during rendering.
You can use the toneFrequency
prop to control the pitch of the audio during rendering.
Values between 0.01
and 2
are accepted, where 1
represents the original pitch. Values less than 1
will decrease the pitch, while values greater than 1
will increase it.
A toneFrequency
of 0.5 would lower the pitch by half, and a toneFrequency
of 1.5
would increase the pitch by 50%.
MyComp.tsxtsx
import {Audio ,staticFile ,AbsoluteFill } from 'remotion';export constMyComposition = () => {return (<AbsoluteFill ><div >Hello World!</div ><Audio src ={staticFile ('audio.mp3')}toneFrequency ={0.8} /></AbsoluteFill >);};