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Controlling Pitch

warning

Pitch correction is currently only applied during rendering.

You can use the toneFrequency prop to control the pitch of the audio during rendering.

Values between 0.01 and 2 are accepted, where 1 represents the original pitch. Values less than 1 will decrease the pitch, while values greater than 1 will increase it.

A toneFrequency of 0.5 would lower the pitch by half, and a toneFrequency of 1.5 would increase the pitch by 50%.

MyComp.tsx
tsx
import {Audio, staticFile, AbsoluteFill} from 'remotion';
 
export const MyComposition = () => {
return (
<AbsoluteFill>
<div>Hello World!</div>
<Audio src={staticFile('audio.mp3')} toneFrequency={0.8} />
</AbsoluteFill>
);
};