zoomBlur()v4.0.480
Part of the @remotion/effects package.
A radial zoom blur that smears pixels away from a configurable center point. It can be applied to canvas-based components such as <Video>, <HtmlInCanvas> and <Solid>.
Preview
Example
MyComp.tsximport {AbsoluteFill ,interpolate ,useCurrentFrame } from 'remotion'; import {Video } from '@remotion/media'; import {zoomBlur } from '@remotion/effects/zoom-blur'; export constMyComp :React .FC = () => { constframe =useCurrentFrame (); constamount =interpolate (frame , [0, 20], [80, 0], {extrapolateRight : 'clamp', }); return ( <AbsoluteFill > <Video src ="https://remotion.media/video.mp4"effects ={[zoomBlur ({amount ,center : [0.25, 0.5], }), ]} /> </AbsoluteFill > ); };
API
Pass an object with the following properties.
amount?
The blur strength in pixels. Defaults to 40.
Set to 0 to leave the source unchanged.
center?
The origin of the blur in UV coordinates. Defaults to [0.5, 0.5].
Use [0, 0.5] for a center on the left edge, [1, 0.5] for a center on the right edge, and [0.5, 0.5] for a centered zoom blur.
samples?
The number of samples used to average the blur. Defaults to 24.
Higher values are smoother and more expensive to render. Must be an integer between 1 and 64.
disabled?
When true, the effect is skipped. Defaults to false.
Requirements
zoomBlur() uses a WebGL2 backend. During renders, enable WebGL via Config.setChromiumOpenGlRenderer('angle'). See Using WebGL during renders.